In this part of the tutorial, assign the curves and surfaces you have created to new layers.
If you successfully completed part 4, you can proceed directly to the next step, Assign curves to a layer.
If you were not successful in part 4, open the file called joystick_Part4.wire, located in the wire directory of the CourseWare project. This file contains the completed model from part 4.
Layers are a way of grouping related objects and organizing a scene. By default, all objects you create are assigned to the Default Layer.
First, create a layer.
A new layer button called L1 appears in the Layer Bar.
Type the word Curves, and press (Windows) or
(Mac).
Next, select all the curves assign to the layer. Use the Pick > Component tool which allows you to specify the type of object you want to select. In this case, set it to select curves only, so that all the curves can be easily selected using a drag box.
Deselect all the options except Curves and click Go.
Only the curves are selected.
The curves are no longer displayed in the scene.
A new layer button called L2 appears in the Layer Bar.
Type the word Joystick, and press (Windows) or
(Mac).
Leave these surfaces visible, so you can continue working on them in the next section.
The cable surface is still visible, but is shown in pale blue and cannot be selected.