Create a plastic component to explore multi-bodies and plastic features.
Experienced Users
60 minutes
PFTutorial.ipt, Control_Button_Solid.ipt, PFTutorial_Revolve_Combine.ipt, PFTutorial_Complete.ipt (finished version)
Create a plastic case for a hand-held music device using the basics of multi-body and plastic feature functionality in Inventor. Automate the creation and editing of common plastic part features.
A multi-body part is a top-down workflow. You create and position multiple solid bodies within a single part document. This technique is especially useful in the design of plastic parts.
A top-down workflow eliminates the need for complex file relationships and projected edges between parts. All editing takes place in a single file. At any time, you can generate unique part files for each body. The generated files are derived parts that are associative to the master design in the original part file.
If you do not want to learn how to use the plastic features commands, use the file PFTutorial_Revolve_Combine.ipt as a start point. Begin the tutorial at the section titled Insert a toolbody using Derive.
Before you begin, open and review the supplied plastic part. To simplify the process of body and feature creation, the tutorial part sketches, work planes, and surfaces are named to help you identify them.
You can complete the tutorial in segments if you save your work before you exit.
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Prerequisites
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