Create multi-body parts

A multi-body part is a top down workflow which allows you to create and position multiple solid bodies within a single part document. This technique is especially useful for designing plastic parts. A top down workflow eliminates the need for complex file relationships and projecting edges between parts. You can control visibility, assign a different appearance, and calculate the mass for each body. When you complete the design, you can export the individual solid bodies as part files directly into an assembly.

To create a multi-body part:

  1. Create a model representing the exterior shape of the finished part or, import a finished surface set and use stitch to create a solid model.
  2. Add features, such as fillets and shell, as required to complete the exterior of the part.
  3. Use work planes, 2D sketch geometry, or surfaces to split the part into separate bodies.
  4. Use sketch-based modeling commands such as Extrude and Revolve to create new bodies in place.
  5. Use Derive to insert components into the part file as bodies.
  6. Use Move Bodies to position the bodies in the part file.
  7. Use Combine to perform a Join, Cut, or Intersect operation between solids.
  8. Add additional features such as holes, grills, lips, and bosses to each body as required.
  9. Use the Make Part or Make Component command to save the individual solids as derived part files linked to the master part design.
Note: Different bodies can share the same feature such as a fillet or a hole.