Publish Output in Inventor Studio

You can publish the simulation in Inventor Studio and produce high quality video output containing lighting, shadows, backgrounds, and so on.

  1. Reenter the Dynamic Simulation environment and run the simulation. After running the simulation, do not leave the run environment.
  2. In the Animate panel, click Publish to Studio.
  3. In the Studio environment, set up the following for your simulation:
    • Camera position, type, and associated settings.
    • Lighting style and its associated settings.
    • Scene style and its associated settings.
    • Different appearances, if desired.

    If you are not experienced with Inventor Studio, take time to complete a Studio tutorial to get familiar with the animation commands it provides. Then, return to this part of the Dynamic Simulation tutorial and output your simulation to Studio.

  4. Click the Animation Timeline command to display the timeline.
  5. Set the timeline slider to the time at which the animation action is to end, such as 2 seconds.
  6. In the browser, expand the Animation Favorites folder. Right-click the Simulation Timeline parameter, and click Animate Parameters.
  7. Set the Action End value to 200 ul.
  8. Click OK.
  9. In Studio, add lighting and scene styles as needed. Create the camera angles you will use and complete the preparation of your animation.
    Note: If you have not used Inventor Studio to create animations previously, you may want to do the rendering and animation tutorials, which cover the information for this step.
  10. Click the Render Animation command .
  11. On the General tab, the styles you set up are the active ones. If not, select them from the various lists.
  12. On the Output tab, click the box next to Preview No Render. It produces a test render for reviewing the animation action. Click OK to render a preview.
  13. Once you confirm the animation is playing like you want, cancel the Preview option and render the simulation final animation with lighting and scene styles. Click OK to render a realistic-looking simulation.
    Note: You may want to render images at a few different time positions to ensure the lighting and scene styles look like you expect, then render the animation.
  14. Save the assembly.

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