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 lookThru [-farClip float] [-nearClip float] 
[editorName] [object]
      
lookThru is NOT undoable, queryable, and NOT editable.
This command sets a particular camera to look through in a view. This command may also be used to view the negative z axis of lights or other DAG objects. The standard camera tools can then be used to place the object. Note: if there are multiple objects under the transform selected, cameras and lights take precedence.None
In query mode, return type is based on queried flag.
| Long name (short name) | Argument types | Properties | ||
|---|---|---|---|---|
| -nearClip(-nc) | float |   | ||
| 
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| -farClip(-fc) | float |   | ||
| 
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|  Flag can appear in Create mode of command |  Flag can appear in Edit mode of command | 
|  Flag can appear in Query mode of command |  Flag can be used more than once in a command. | 
lookThru cameraShape1 topView; lookThru -nc 100 -fc 200 perspView cameraShape1; lookThru camera1; lookThru -nc 0.001 -fc 5000.0 nurbsSphere1; lookThru -q perspView; lookThru -q;