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       viewCamera [-move name] [-sideView] [-topView] 
[camera]
      
      viewCamera is undoable, NOT queryable, and NOT editable.
      The viewCamera command is used to position a camera to look
directly at the side or top of another camera. This is primarily
useful for the user when he or she is setting depth-of-field and
clipping planes, if they are being used.
The default behaviour: If no other flags are specified, the camera
in the active panel is moved and the -t is presumed. If there is a
camera selected, it is used as the target camera.
	  
      
      None
      
      camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, tumble, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet
      
    
      move, sideView, topView
      
		
		  | Long name (short name) | Argument types | Properties | 
		
	
	  | -move(-m) | name |   | 
	
	  | 
	      
		|  | Specifies which camera needs to move. |  | 
	
	  | -topView(-t) |  |   | 
	
	  | 
	      
		|  | Position camera to look at the top of the target camera
(default). |  | 
	
	  | -sideView(-s) |  |   | 
	
	  | 
	      
		|  | Position camera to look at the side of the target camera. |  | 
      
      
		
		  
			|  Flag can appear in Create mode of command |  Flag can appear in Edit mode of command | 
		  
			|  Flag can appear in Query mode of command |  Flag can be used more than once in a command. | 
		
viewCamera -m cameraShape1 cameraShape2;
// Move current view camera to top of camera1
viewCamera camera1;