The ribbon is a customizable toolbar that provides you tools for editing Editable Poly surfaces.
In this tutorial, you use the ribbon modeling tools plus OpenSubdiv to create a Viking helmet.
In this tutorial, you will learn how to:
- Use the Symmetry modifier to mirror edits to one side of a model.
- Create loops by connecting polygon edges.
- Extend polygons using various extrusion techniques.
- Create beveled and inset shapes.
- Smooth an object with explicit creasing using OpenSubdiv.
Skill level: Beginner to Intermediate
Time to complete: 1 hour
Preparation for This Tutorial
- If you have not already downloaded the tutorial files (MAX scenes and other assets), download them now and unzip them into a project folder called
\Autodesk 3ds Max 2015 tutorials.
See Where to Find Tutorial Files.
- On the Quick Access toolbar, click (Project Folder) and set your current project to Autodesk 3ds Max 2015 Tutorials.