Use the Object suboperator to acquire properties from reference objects.
Interface
- Output Type
- This read-only field displays the suboperator output type as determined by the active Object Property setting.
- Object Property
- Lets you choose the property to acquire from a drop-down list. A brief explanation of the active choice appears under the list box.
Note: For an explanation of the Pair input used by the Point Position option, see
Data Types.
Objects group
- Static Objects
- When on, indicates that the object's shape is not animated.
- Subframe Sampling
- When on, the data is sampled more frequently; the benefit is greater accuracy, while the cost is longer processing times.
- Separate Indexing For
- Turn on Group Members or Children to account for individual objects within groups or hierarchies.
Data Wiring group
- T2 As Objects Timing
- When off, the object’s properties are acquired at the current frame. When on and Time channel data are plugged in, the object’s timing can be adjusted according to the input Time data. This way it is possible to get the Object pivot position, say, 10 frames ahead—you can use a Value suboperator that has an animated Time output that runs 10 frames ahead of the current frame, and wire it into the Object suboperator.
- I3 Designates Objects
- Adds an Integer input for specifying an object index as defined by the Select Object suboperator.
- P4 As Local Coordinates
- Activates a Pair input for specifying local coordinates.
- V4 As Particle Position
- Activates a Vector input for specifying local coordinates.