This command opens the Bone Tools floater, which provides functions for working with bones. The floater contains three rollouts, described in the following topics.
Standard menu: Animation menu > Bone Tools
Enhanced menu: Objects menu > Characters and Bones > Bone Tools
Topics in this section
Bone Editing Tools Rollout
Controls on the Bone Editing Tools rollout let you create and modify bone geometry and structure, and set bone color for one or more bones.
Fin Adjustment Tools Rollout
Controls on the Fin Adjustment Tools rollout are for adjusting some aspects of bone geometry, including fins.
Object Properties Rollout (Bone Tools)
Controls on the Object Properties rollout for bones let you turn other objects into bones. They also control bone rigidity and alignment.