Turning Options for Pedestrians

With the MAXScript variable pop.turnopt, you can adjust the way pedestrians turn when they come to an intersection.

You can set the value of pop.turnopt in the MAXScript Mini Listener or a MAXScript Listener window.

Important: Changes to the value of pop.turnopt last only for the current session of 3ds Max. This value is not saved with the MAX scene file.

These are the possible settings for pop.turnopt:

pop.turnopt=#maxspeed
Pedestrians select the turn that gives them the fastest speed through the intersection, if they need to speed up in order to avoid others.

This helps avoid traffic jams by getting pedestrians quickly through the intersection.

pop.turnopt=#maxdistribution
Pedestrians select the turn that feeds the outgoing lane that hasn't been occupied for the longest time. This distributes pedestrians evenly across outgoing flows.
pop.turnopt=#mindistance
Pedestrians select the turn that requires them to travel the least distance.
pop.turnopt=#hybrid
(The default.) Pedestrians select the turn based on a mix of all of the above.