OpenSubdiv uses advanced software technology from Pixar for modeling and animating subdivision surfaces on massively parallel CPU and GPU architectures. For technical background information, see http://graphics.pixar.com/opensubdiv/
The OpenSubdiv implementation in 3ds Max comprises two modifiers: OpenSubdiv and CreaseSet. OpenSubdiv performs the subdivision, smoothing, and creasing, while CreaseSet provides enhanced features for specifying and managing sets of vertices and edges as well as their Crease settings. CreaseSet also features the Crease Explorer for managing creased sub-objects with a spreadsheet-style interface.