Once you have created tracks and imported clips to the Motion Mixer, you can adjust your animation mix by moving, cloning, and replacing clips.
Within the Motion Mixer, you can:
To move a clip in time within a track:
A clip cannot be moved in such a way that it overlaps another clip. If you move a clip on top of another clip, it will return to its original location when you release the mouse.
To move all clips horizontally on one track:
When you slide a selected clip to the right, all unselected clips to the right of the clip move to the right. When you slide a clip to the left, all unselected clips to the left move to the left.
To move a clip to another track:
To replace one clip with another:
After a clip is placed on a track, you can replace the clip with another clip. The new clip is scaled to fit the time of the original clip.
To clone a clip:
Clips can be cloned within the same track, across tracks, and even across bipeds in the Mixer. A cloned clip retains the Z=0 status of the original clip (if this option was selected for the original clip), and any changes made to the original clip's timing. Cloning a clip to a different-sized biped creates an adaptation of the original clip.
If there isn't enough room where you attempted to placed the cloned clips, the operations is cancelled and clips are not cloned.
To replace a clip with motion from a biped in the scene:
All motions used in the Motion Mixer must be saved as BIP files. When you copy animation from a biped in the scene, you must save this motion as a BIP file.
The name of the clip in the track is replaced with the new filename.