See Red, Green, Blue / Hue, Saturation, Value.
When on, vertex color adjustments are previewed interactively in shaded viewports (provided that on the Paintbox, Vertex Color Display - Unshaded or Vertex Color Display - Shaded is active). Default=on.
Lets you adjust the contrast of the vertex colors.
Graphically shows the distribution of colors in the vertex selection, as well as the current shadow, gamma, and highlight input levels.
The shadow, gamma, and highlight input levels can help you adjust 3ds Max viewport color to better match your target hardware display (such as a game engine).
Adjusts the level of shadow display.
Adjusts the gamma display. This value is a gamma correction value.
Adjusts the level of highlight display.
When you adjust a level, the corresponding arrow moves on the histogram, to indicate the current setting. (However, you can't graphically drag the arrows.)
Click to apply the current settings to vertex colors, without closing the dialog.
Click to restore dialog settings to their defaults.