Use these settings to specify how mesh smoothing affects editable poly and Edit Poly objects.
MeshSmooth Selection uses the caddy interface when Enable Caddy Controls is on; when off, the standard settings dialog is used. For details on using the caddy controls, see The Caddy Interface.
Left: the caddy interface; Right: the standard dialog
Determines how sharp a corner must be before polygons are added to smooth it. Smoothness is calculated as the average angle of all edges connected to a vertex. A value of 0.0 prevents the creation of any polygons. A value of 1.0 adds polygons to all vertices even if they lie on a plane.
Prevents the creation of new polygons at edges between polygons that don't share at least one smoothing group.
Prevents the creation of new polygons for edges between polygons that do not share Material IDs.
Applies the settings to the current selection and closes the caddy. Keyboard equivalent:
Applies the settings to the current selection, retaining them for the preview if you then change the selection. Keyboard equivalent: +
Closes the caddy without applying the settings to the current selection. Does not reverse previous uses of Apply And Continue. Keyboard equivalent: