Get Material

Get Material displays the Material/Map Browser to allow you to choose a material or map.

Procedures

To get a material from a scene:

  1. Click a sample slot to make it active.

    Be careful not to click the sample slot of a material you want to use later.

  2. On the Compact Material Editor toolbar, click (Get Material).

    3ds Max opens a modeless Material/Map Browser.

  3. In the list of materials, double-click the name of the material you want to get.

    The material you chose replaces the previous material in the active sample slot.

Warning: When you get a material from a scene, initially it is a hot material.

To get a material from a library:

  1. On the Compact Material Editor toolbar, click (Get Material).

    3ds Max opens a modeless Material/Map Browser.

  2. In the Browser, open a library group.
  3. In the list of materials, double-click the name of the material you want to get.

    The material you chose replaces the previous material in the active sample slot.