ImportTRC Dialog

The TRC motion-capture file format by Motion Analysis Corporation represents the raw form (in ASCII) of tracking output. It contains a header section and a motion section.

All tracking markers stored in a TRC file contain global positioning data and do not share parent-child relationships among themselves.

On import, 3ds Max converts the incoming data as either spheres or points, which are named according to the markers names.

To map TRC data onto a biped, you can convert an imported TRC motion into CSM format by using the MACUtilities utility.

Cloud group

  • Create (The default.) Choose this option to build a new set of marker objects.
  • Apply Choose this option to map the incoming data onto the marker children of the selected root in your scene.
    Note: The marker objects must be named to match the imported data.

Options group

Selected Items Only
Imports the motion data only relative to the selected objects in your scene. Available only if the Apply option (in the Cloud group) is active.
Root Node
Includes a root dummy on file import. Available only if the Create option (in the Cloud group) is active.

Geometry group

These settings are available only if the Create option (in the Cloud group) is active.

Sphere/Point
Choose between creating spheres or point helpers to illustrate markers.
Size
Sets the sphere diameter or point size, based on your choice above.

Time Options group

All/Range
Choose between using the entire animation range from the motion capture file, or a defined portion of the range.
  • To/From These values represent the start and end frames of the defined range. Available only if Range is active.
Offset
Sets the number of inserted empty frames before the imported animation starts.
Set Frame Rate
When on, the frame rate from the TRC file overwrites the current one in the Time Configuration dialog.

Scale group

Global
Sets the size of the resulting skeleton.
Note: The scale value within 3ds Max remains 100.