The Hierarchy right-click menu provides ready access to commands for working with controllers, locking and unlocking tracks for use with containers, navigating the Hierarchy list of the Controller window, loading and saving animation files, and more.
These commands are intended for use primarily with the Container feature, and as such are documented in the Container section. For details, see Locking and Unlocking Tracks.
Selects all tracks that are visible in the Hierarchy list. Collapsed items are not selected.
Inverts the current Hierarchy list selection.
Deselects all visible object tracks in the Hierarchy list. Does not apply to selected objects in the scene (object icons remain highlighted).
Selects all objects descending from the selection by highlighting their icon in the Hierarchy list. Collapsed children are also selected.
Expands only the object branch for all descendants of the selected object. The expanded branches are not selected.
Expands all branches of the selected item.
Expands all branches for all descendants of the selected object.
Collapses only the object branch for all descendants of the selected object.
Collapses all branches of the selected item.
Collapses all branches for all descendants of the selected object.
Expands the Hierarchy list automatically based on submenu selection choices. Submenu choices are: Selected Objects Only, Transforms, XYZ Components, Limits, Keyable, Animated, Base Objects, Modifiers, Materials, and Children.
Turns off Auto Expand. Allows you to manually decide when you will collapse and what you will expand. A small minus button in a circle to the left of an item lets you collapse it. This button disappears when Auto Expand is on and Manual Navigation is off.
Loads XML animation data from files to the highlighted track or tracks. For more information, see Saving and Loading Animation.
If any of the highlighted tracks has child tracks, animation is loaded to those tracks as well.
Saves XML animation data from the highlighted track or tracks to disk files. For more information, see Saving and Loading Animation.
If any of the highlighted tracks has child tracks, animation is saved from those tracks as well.
Displays the property dialog of a controller, if available. Not all controller use this dialog, and it is unavailable in these cases.
Displays the Assign Controller dialog, which offers a list of the available controller for that selection.
Makes a copy of the controller held in the Track View clipboard.
Pastes the copied controller to another object or track. Copies can be pasted as instances or as unique copies.
Changes an instanced controller into a unique one. Changes made to instanced controller are reflected in all versions of the controller, unique controllers can be individually edited without affecting anything else.
These commands can also be found on the right-click quad menu described above.
Expands only the object branch for all descendants of the selected object. The expanded branches are not selected.
Expands all branches of the selected item.
Expands all branches for all descendants of the selected object.
Collapses only the object branch for all descendants of the selected object.
Collapses all branches of the selected item.
Collapses all branches for all descendants of the selected object.
Selects all tracks that are visible in the Hierarchy list. Collapsed items are not selected.
Inverts the current Hierarchy list selection.
Selects all objects descending from the selection by highlighting their icon in the Hierarchy list. Collapsed children are also selected.
Deselects all visible object tracks in the Hierarchy list. Does not apply to selected objects in the scene (object icons remain highlighted).