Mesh > Mesh Repair Identifies meshes that are degenerate, non-manifold, non-oriented, self-intersecting, or that contain folded edges, and repair these problems by deleting triangles.
Mesh > Mesh Collar Creates a collar NURBS surface along any boundary of a mesh, or curve on mesh.
Mesh > Mesh Offset Offsets meshes to produce either regular meshes offset by a given distance, or STL-ready mesh objects.
Mesh > Mesh Stitch Seals gaps between the boundaries of components in a mesh.
Mesh > Mesh Positioning Aligns a scanned source mesh (from some area of an object) to a destination mesh (or surface) by specifying regions where the data matches on both.
Mesh > Mesh Edge Reconstruct Creates clean sharp edges over areas of high curvature in a mesh, or reconstructs the edge where two meshes meet, or the edge where a mesh meet one or more surfaces.
Mesh > Mesh Patch Fills holes in meshes while recognizing the curvature characteristics of the surrounding area.