Use this procedure to create a definition for the material you wish to use.
The Style Manager is displayed with the current drawing expanded in the tree view.
If you want to… | Then… |
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create a new definition with default properties | right-click Material Definitions, and click New. |
create a new definition from an existing definition | right-click the material definition you want to copy, and click Copy. Right-click, and click Paste. |
If you want to… | Then… |
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enter a description of the material definition | click General. Enter a description of the material definition. |
change the layer/color/linetype properties | see [Reference to WScedd0d2069f88934b1c260fa25666a50-7fe7]. |
change the hatching patterns | see [Reference to WScedd0d2069f88934b1c260fa25666a50-7fe6]. |
assign surface hatching to individual object faces | see [Reference to WScedd0d2069f88934b1c260fa25666a50-7fe5]. |
assign surface and live section rendering materials | see [Reference to WScedd0d2069f88934b1c260fa25666a50-7fe4]. |
exclude components from 2D shrinkwrap | see [Reference to WScedd0d2069f88934b1c260fa25666a50-7fe3]. |
add notes, files, or documents to the definition | see [Reference to WScedd0d2069f88934b1c260fa25666a50-7fe2]. |