Displays rendered output of the current model.
The Render Window is divided into the following three panes:
Separate render windows open for each drawing from which you are creating renderings. Rendering from any drawing always appears in its corresponding render window.
From the Render Window, you can
The following options are displayed.
Saves rendered images.
Saves an image to a bitmap file. For more information, see “Save and Redisplay a Rendered Image”.
You cannot use the SAVEIMG command when rendering to the Render Window. This command applies only when you are rendering to a viewport.
Saves a copy of an image to a new location without affecting the location stored with the current entry.
Closes the Render Window.
If you re-open the render window, the history of past renderings is retained.
Displays different elements that make up the Render Window.
Displays the status bar below the History pane.
Displays the entire Statistics pane.
Provides commands for zooming into and out of a rendered image.
Zooms into the rendering in the Image pane. When zoomed in, you can pan around the image.
Zooms out of the rendering in the Image pane.
Primary output target of the renderer.
The zoom factor ranges from 1:64 to 64:1 in powers of two. You can change the zoom factor with the mouse wheel.
There are four phases that occur before an image is complete; translation, photon emission, final gather, and render. The progress meter is split to report two pieces of information.
The translation and render phases always occur. Photon emission and final gather phases only occur if those options have been enabled. Processing time is only spent for those phases that are active.
You can also cancel a rendering by clicking the X icon next to the progress meter, or by pressing Esc.
A status bar, at the lower lift corner of the Render Window, echoes the progress of the top bar on the progress meter.
The data stored in history entries includes
Any history entry that has a file name will be saved.
Right-clicking on a history entry displays a menu that contains the following options:
Restarts the renderer for the selected history entry.
Displays the Render Output File dialog box where you can save the image to disk. If you’ve selected a temporary entry, saving converts it to a normal entry.
Saves the image to a new location without affecting the location stored in the entry. The Render Output File dialog box is displayed.
Loads the render settings associated with the selected history entry if multiple history entries are present that use different render presets.
Removes the entry from the history while leaving any associated image files in place.
Removes the rendered image from the Image pane.
This information is derived from settings made in the Render Presets Manager dialog box along with information that is generated at the time of the rendering.