Changes the shading used in the current viewport.
The following prompts are displayed.
Enter option [2D wireframe/3D wireframe/Hidden/Flat/Gouraud/fLat+edges/gOuraud+edges] <current>:
Displays the objects using lines and curves to represent the boundaries. Raster images, linetypes, and lineweights are visible.
Displays the objects using lines and curves to represent the boundaries. Material colors that you have applied to the objects are shown.
Displays the objects using 3D wireframe representation and hides lines representing back faces.
Shades the objects between the polygon faces. The objects appear flatter and less smooth than Gouraud-shaded objects. Materials that you have applied to the objects show when the objects are flat shaded.
Shades the objects and smooths the edges between polygon faces. This gives the objects a smooth, realistic appearance. Materials that you have applied to the objects show when the objects are Gouraud shaded.
Combines the Flat Shaded and Wireframe options. The objects are flat shaded with the wireframe showing through.
Combines the Gouraud Shaded and Wireframe options. The objects are Gouraud shaded with the wireframe showing through.