Create a repair body using the import option Import into Repair Environment or the command Repair Bodies located in the 3D Model tab, Surface panel.
Right-click a base body or composite in the browser and select Repair Bodies.
When surfaces and solids are designated as repair objects, the repair node is displayed in the model browser. To enter the repair environment, double-click the repair node. You can also right-click the repair node and select Repair Bodies.