Target_Disc : Light

Target_Disc - superclass: light; super-superclass:node - 63:14 - classID: #(947069768, 538400947) 

Value > MAXWrapper > Node > Light > Photometric > Target_Disc

 

   

Lights and Cameras - Quick Navigation

   

Constructor

Target_Disc...   

In 3ds Max 2009 and higher, any Photometric Light can be turned into a Target_Area light by setting its .type property to #Target_Disc. See Photometric Light Classes for details.

   

Properties

See Photometric Lights Common Properties, Operators, and Methods

   

See Also