Target_Point : Light

Target_Light- superclass: light; super-superclass:node - classID: #(1703759767, 1926054489) 

Value > MAXWrapper > Node > Light > Photometric > Target_Light

 

   

Lights and Cameras - Quick Navigation

   

Constructor

Taget_Light ... Target_Point...   

In 3ds Max 2009 and higher, any Photometric Light can be turned into a Target_Light light by setting its .type property to #Target_Point. See Photometric Light Classes for details.

Prior to 3ds Max 2009, the class with the same ClassID was called Target_Point. The name is still available as Constructor alias.

   

Properties

See Photometric Lights Common Properties, Operators, and Methods

   

See Also