Value > MAXWrapper > Modifier > Unwrap_UVW |
Get/Set the Base Material.Available in 3ds Max 8 and higher.
Get/Set the Base Material List.Available in 3ds Max 2008 and higher.
Get/Set the Checker Material.Available in 3ds Max 8 and higher.
Get/Set the Texture Map ID list.Available in 3ds Max 8 and higher.
Get/Set the Texture Map list.Available in 3ds Max 8 and higher.
Enable/Disable the Vertex Snap.Available in 3ds Max 8 and higher.
Enable/Disable the Edge Snap.Available in 3ds Max 8 and higher.
Enable/Disable the Grid Snap.Available in 3ds Max 8 and higher.
Enable/Disable the Show Image Alpha option in the Unwrap Options dialog.Available in 3ds Max 8 and higher.
Available in 3ds Max 2012 and higher.
Available in 3ds Max 2012 and higher.
Available in 3ds Max 2012 and higher.
Gets the state of the Apply to whole object mode. When true, the Unwrap will ignore the selection set being passed to it.
Exposed via unwrap2 interface in 3ds Max 5 and higher.
Sets the state of the Apply to whole object mode. When set to true, it will force Unwrap to ignore the selection set being passed to it. It has to be set before the modifier is applied to the object.
Hides the selected mesh polygons in the viewports.
Exposed via unwrap2 interface in 3ds Max 5 and higher.
Unhides the mesh polygons in the viewports.
Exposed via unwrap2 interface in 3ds Max 5 and higher.
Returns the normal of the indexed face.
Returns the state of Constant Update as a boolean value. When true, viewport is updated on every move, otherwise it is just updated on mouse up.
Exposed via unwrap interface in 3ds Max 4 and higher.
Sets the state of the Constant Update value. When true, the viewport is updated on every move, otherwise it is just updated on mouse up.
Exposed via unwrap interface in 3ds Max 4 and higher.
Returns a boolean value which indicates whether the selected texture vertices are also displayed in the viewports.
Exposed via unwrap interface in 3ds Max 4 and higher.
Sets whether the selected texture vertices are also displayed in the viewport.
Returns the scaling factor when the user applies a planar map. The smaller the value the more the planar map is scaled down.
Exposed via unwrap interface in 3ds Max 4 and higher.
Sets the scaling factor when the user applies a planar map. The smaller the value the more the planar map is scaled down.
<float> scale - The scaling factor for planar map.
Exposed via unwrap6 interface in 3ds Max 2012 and higher.
Lets you turn on/off icons in the Unwrap UVW Edit dialog
Development debugging level. Not exposed to the UI. Level 0 means no debug info, the higher the value the more info you will see in your script window.