MorpherMaterial - superclass: material; super-superclass:MAXWrapper - classID: #(1268332512, 974929316)
Value > MAXWrapper > Material > MorpherMaterial |
The Morph modifier associated with a MorpherMaterial can not be set using MAXScript.
The Channel_N properties are instances of the Morph modifier channel percentage properties, where MorpherMaterial Channel_N corresponds to the Morph modifier channel N+1 . The MorpherMaterial Channel_100 value corresponds to Morph modifier base object percentage.
The Channel_N property values are 100* the value shown for the corresponding Morph modifier channel percentage value.
The submaterial for each channel is accessible through the properties .base and .Mat_1 through .Mat_100 .
As an example, suppose you had an object called MyMorph which has two morph channels defined, and a MorpherMaterial applied to it. You would need to assign the channel submaterials in the 3ds Max user interface. To access this material and its submaterials you could use: