Provides methods to open and close the Environment and Effects dialog and query whether it is open.
Methods:
envEffectsDialog.Open()
Open Environment and Effects dialog
<bool>envEffectsDialog.isOpen()
Returns true if Environment and Effects dialog is open
envEffectsDialog.Close()
Closes Environment and Effects dialog
Environment And Effects Dialog
renderSceneDialog Struct
Render Scene Dialog
TabbedDialogs - Controlling Tabbed Dialogs
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