Surface_Follow_Behavior - superclass: ReferenceTarget; super-superclass:MAXWrapper - 11:0 - classID: #(1709052632, 1358959157)
When true, Surface Follow calculates delegate direction from the specified vector, rather than using the default.
Specifies the x component of a vector using world coordinates. Range=-1.0 to 1.0.
Specifies the y component of a vector using world coordinates. Range=-1.0 to 1.0.
Specifies the z component of a vector using world coordinates. Range=-1.0 to 1.0.
Sets the color used to draw the Surface Follow during the solution.
When true, the interim goal for each delegate influenced by the Surface Follow behavior is drawn in the viewports as a wireframe sphere during the simulation solution.
If the delegate starts out away from the surface to be followed then the target is most visible before the delegate reaches the surface where the target is positioned along the surface edge.
While the delegate is actually following the surface, the target is usually coincident with the delegate because Surface follow sets a new destination only a frame or two ahead.
Specifies the overall size of the target icon.
Specifies the delegate's distance above the surface, using the surface normal.
When true, shows the .offset distance as lines emanating from each vertex in the surface object, perpendicular to the surface.
The following MAXScript operations will cause Crowd to fail, either right away or later: |
NEVER set a Crowd/Behavior ArrayParameter element to undefined. |