This class has been removed from 3ds Max 2012 due to the complete removal of the legacy Dynamics system introduced back in 3ds Max 2.
Value > MAXWrapper > Node > SpacewarpObject > Deflectors > PDynaFlect |
Specifies the percentage of particles to be reflected by the PDynaFlect.
This multiplier specifies how much of the initial speed of the particle is maintained after collision with the PDynaFlect.
Specifies the variation of Bounce applied to the range of particles.
Applies a random variation to the bounce angle.
Specify the height of the PDynaFlect icon. This is for display purposes only and does not influence the deflector effect.
Determines how much of a moving PDynaFlect's speed is applied to reflected or refracted particles.
Specifies the mass based on the chosen unit.
Sets the mass unit for particles:
Specifies the frame at which the deflection ends.
Specifies the frame at which the deflection begins.
Specify the width of the PDynaFlect icon. This is for display purposes only and does not influence the deflector effect.
This modifier is automatically created by the bindSpaceWarp() method, and is not otherwise creatable by MAXScript. There are no properties associated with this binding modifier.