mP_Force - superclass: helper; super-superclass:node - 11:0 - classID: #(1935830278, 515064320)
Value > MAXWrapper > Node > Helper > mP_Force |
The mP_Force operator accepts any force-type particle space warp as a force source. The force is applied to all particles in the current event that are affected by an mP_World operator.
Available in 3ds Max 2014 and higher.
mP_Force... PhysXForce...
<mP_Force>.Force_Space_Warps ArrayParameter default: #() -- node array; SubAnim
Get/set the list of Force Space Warp objects to be used for the physical particle simulation.
<mP_Force>.Force_Type Integer default: 0 -- integer
Get/set the selection of the "Force Type" drop-down list.
<mP_Force>.Force_Variation_Threshold BooleanClass default: false -- boolean
Get/set the state of the "Force Variation Threshold" checkbox.
<mP_Force>.Shape_Size Float default: 1.0 -- worldUnits
Get/set the value of the "Shape Size" spinner.
<mP_Force>.Force_Overlapping Integer default: 0 -- radiobtnIndex
Get/set the state of the "Force Field Overlapping" radio buttons.
<mP_Force>.Influence Float default: 1000.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
Get/set the value of the "Influence %" spinner.
<mP_Force>.Exponent Integer default: 0 -- integer
Get/set the value of the "Exponent (10**N)" spinner.
<mP_Force>.Sync Integer default: 0 -- integer
Get/set the selection of the "Sync By" drop-down list.
<mP_Force>.Impulse_On_Event_Entry BooleanClass default: false -- boolean
Get/set the state of the "Impulse On Event Entry" checkbox.
<mP_Force>.Time_Warp Integer default: 4800 -- integer
When the "Use Script Wiring" option is checked in the context menu of the mP_Force operator, or set via the .setUseScriptWiring() method in Interface: action, an additional rollout becomes available.
<mP_Force>.Use_Script_Float Integer default: 0 -- integer
Get/set the state of the "Influence Parameter Wiring" radio buttons.
The following common Particle Flow Interfaces are exposed by the mP_Force Class: