Target_Cylinder : Light

Target_Cylinder - superclass: light; super-superclass:node - 63:14 - classID: #(2089507600, 1272135302) 

Value > MAXWrapper > Node > Light > Photometric > Target_Cylinder

 

   

Lights and Cameras - Quick Navigation

   

Constructor

Target_Cylinder...   

In 3ds Max 2009 and higher, any Photometric Light can be turned into a Target_Area light by setting its .type property to #Target_Cylinder. See Photometric Light Classes for details.

   

Properties

See Photometric Lights Common Properties, Operators, and Methods

   

See Also