Tube : GeometryClass

Tube - superclass: GeometryClass; super-superclass:node - classID: #(31521, 0) 

Value > MAXWrapper > Node > GeometryClass > Tube

 

   

Geometry Objects - Quick Navigation

Constructor:

tube...   

Properties:

<Tube>.radius1 Float default: 25.0 -- animatable, alias: Radius_1 

The first radius for the tube.

   

<Tube>.radius2 Float default: 20.0 -- animatable, alias: Radius_2 

The second radius for the tube.

NOTE:

The larger radius specifies the outside radius of the tube, while the smaller specifies the inside radius.

   

<Tube>.height Float default: 50.0 -- animatable 

The dimension along the central axis. Negative values create the tube below the construction plane.

   

<Tube>.heightsegs Integer default: 1 -- animatable, alias: Height_Segments

The number of divisions along the tube's major axis.

   

<Tube>.capsegs Integer default: 1 -- animatable, alias: Cap_Segments 

The number of concentric divisions around the center of the tube's top and bottom.

   

<Tube>.sides Integer default: 24 -- animatable 

The number of sides around the tube.

Higher numbers shade and render as true circles with Smooth on.

Lower numbers create regular polygonal objects with Smooth off.

   

<Tube>.smooth Boolean default: true -- animatable 

When on, faces of the tube are blended together, creating a smooth appearance in rendered views.

   

<Tube>.slice Boolean default: false -- animatable 

Enables/Disables the Slice feature, which removes part of the tube's circumference.

   

<Tube>.Slice_On Integer default: 0 

Integer alias of the .slice property. Possible values are:

0- off

1- on

   

<Tube>.sliceFrom Float default: 0.0 -- animatable, angle, alias: Slice_From 

The angle where the tube slice begins.

   

<Tube>.sliceTo Float default: 0.0 -- animatable, angle, alias: Slice_To 

The angle where the tube slice ends.

   

<Tube>.mapCoords Boolean default: false 

When on, sets up required coordinates for applying mapped materials to the tube.

   

Interfaces:

Interface:realWorldMapSizeInterface 

Properties:

.realWorldMapSize: boolean : Read|Write 

Enables/disables the real-world map size option.

Available in 3ds Max 8 and higher.

   

See Also