mr_Sky : light

mr_Sky - superclass: light; super-superclass:node - 11:0 - classID: #(653144912, 2040224598) 

Value > MAXWrapper > Node > Light > mr_Sky

 

   

Lights and Cameras - Quick Navigation

The mr_Sky Photometric light provides physically-based skylight illumination, esp. in conjunction with the mr_Physical_Sky : textureMap environment shader and mr_Sun : Light

Available in 3ds Max 9 and higher.

   

Constructor

mr_Sky... 	 
mrPhysSkyLight...   

   

Properties

mr Sky - Parameters

<mr_Sky>.on BooleanClass default: true -- boolean <mr_Sky>.	 enabled BooleanClass default: true -- alias for on   

Get/set the state of the On (Enabled) checkbox.

   

<mr_Sky>.multiplier Float default: 1.0 -- animatable; float 

Get/set the Multiplier value.

   

<mr_Sky>.GroundColor Color default: (color 51 51 51) -- animatable; fRGBA color; Ground_Color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); 

Get/set the Ground Color value.

   

mr Sky - Haze

<mr_Sky>.Haze Float default: 0.0 -- animatable; float 

Get/set the Haze value.

   

Perez Parameters

<mr_Sky>.PerezDiffuseHorizIlluminanceUI Float default: 10000.0 -- float; Perez_Diffuse_Horiz__Illuminance 

Get/set the Diffuse Horizontal Illuminance value exposed in the UI.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.PerezDirectNormalIlluminanceUI Float default: 10000.0 -- float; Perez_Direct_Normal_Illuminance_UI 

Get/set the Direct Normal Illuminance value exposed in the UI.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.PerezDirectNormalIlluminance Float default: 10000.0 -- float; Perez_Direct_Normal_Illuminance 

Get/set the internal Direct Normal Illuminance value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.Perez_Dew_Point_Temp Float default: 0.0 -- float; Dew_Point_Temp 

Get/set the internal Dew Point Temperature value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.PerezDiffuseHorizIlluminance Float default: 10000.0 -- float; Perez_Diffuse_Horiz__Illuminance 

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.PerezDiffuseHorizIrradiance Float default: 10000.0 -- float; Perez_Diffuse_Horiz__Irradiance 

Get/set the internal Diffuse Horizontal Irradiance value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.PerezDirectNormalIrradiance Float default: 10000.0 -- float; Perez_Direct_Normal_Irradiacne 

Get/set the internal Direct Normal Irradiance value.

Available in 3ds Max 2009 and higher.

   

mr Sky - CIE Parameters

<mr_Sky>.CIEDiffuseHorizIlluminance Float default: 10000.0 -- float; CIE_Diffuse_Horiz__Illuminance 

Get/set the CIE Diffuse Horizontal Illuminance value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.CIEDiffuseHorizIlluminanceUI Float default: 10000.0 -- float; CIE_Diffuse_Horiz__Illuminance_UI 

Get/set the CIE Diffuse Horizontal Illuminance UI value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.CIEDirectNormalIlluminance Float default: 10000.0 -- float; CIE_Direct_Normal_Illuminance 

Get/set the CIE Direct Normal Illuminance value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.CIEDirectNormalIlluminanceUI Float default: 10000.0 -- float; CIE_Direct_Normal_Illuminance_UI 

Get/set the CIE Direct Normal Illuminance UI value.

Available in 3ds Max 2009 and higher.

   

<mr_Sky>.CIEModel Integer default: 0 -- integer; CIE_Model 

Get/set the CIE Model drop-down list index.

Possible values are:

0 - Overcast sky

1 - Clear sky

Available in 3ds Max 2009 and higher.

   

mr Sky - Advanced Parameters

<mr_Sky>.HorizonHeight Float default: 0.0 -- animatable; float; Saturation 

Get/set the Horizon Height value.

   

<mr_Sky>.HorizonBlur Float default: 0.1 -- animatable; float; Horizon_Blur 

Get/set the Horizon Blur value.

   

<mr_Sky>.NightColor Color default: (color 0 0 0) -- animatable; fRGBA color; Night_Color; Controller Scaling: ([1,1,1,1] : (color 255 255 255)); 

Get/set the Night Color value.

   

<mr_Sky>.Redness Float default: 0.0 -- animatable; float 

Get/set the Red/Blue Tint value.

   

<mr_Sky>.Saturation Float default: 1.0 -- animatable; float 

Get/set the Saturation value.

   

<mr_Sky>.UseAerialPerspective BooleanClass default: true -- boolean; Use_Aerial_Perspective 

Get/set the state of the Aerial Perspective checkbox.

   

<mr_Sky>.AerialPerspective Float default: 393701.0 -- animatable; float; Aerial_Perspective 

Get/set the Aerial Perspective value.

   

mr_Sky interfaces:

Interface:NaturalLightClass 

Methods:

<boolean>isSun() 

   

<boolean>isSky()