BlobMesh - superclass: GeometryClass; super-superclass:node - 12:0 - classID: #(1823519629, 1465620393)
Value > MAXWrapper > Node > GeometryClass > BlobMesh |
The BlobMesh Compound Object Class lets you create Instances which turn any geometry object or ParticleFlow particle system into a Metaball system.
Get/Set the Size of the Metaballs
Get/Set the Surface Tension of the Metaballs
Get/Set the Render Coarseness value.
Get/Set the Render Coarseness value.
Enable/Disable Relative Coarseness.
Get/Set the List of the nodes to create Metaballs from.
When set to True , incoming Soft Selection will be used to affect the Metaballs generation .
<BlobMesh>.largeDataSetOptimization BooleanClass default: false -- boolean; Large_Data_Set_Optimization
Toggle Optimization for large data sets.
When set to True , particles from all Particle Flow Events will be used to create Metaballs.
Get/Set the list of Particle Flow events.
When set to True , the resulting metaball mesh will not be displayed in the viewport.
node - the node to be added as a blob
This adds a node to the metaball system
This lets you remove a node from the metaball system
node the PF Event node to be added
This adds a PF Event node to the metaball system
node the PF Event node to be removed
This removes a PF Event node to the metaball system
This equivalent to pushing the Pick button in the UI
This equivalent to pushing the Add button in the UI
This equivalent to pushing the Add button in the PF Rollout UI