Value > MAXWrapper > Node > Helper >Group_Select |
The Group_Select operator extends Particle Flow's ability to select particles.
With the standard PF Source object, you can select a specific group of particles with the Particle sub-object, and the same selection is used in all events. Conversely, you can use several Group_Select operators in one flow, each selecting a different group of particles. The Group_Select operator also provides an animatable icon that selects particles that pass through it, similar in function to the Vol. Select modifier.
Each Group_Select operator selects a unique subset of particles. You can split selected particles to another event with the Split Group Operator, or indicate an outside event to affect particles with the Group_Operator. The Group_Select icon can be scaled and transformed to dynamically change the particle selection over the course of the particle flow.
Group_Select operators can be instanced in different events to define the same selection subset. If the particles converge into a third event, the selection subsets are united, and a Group_Operator works with the combined selection subset.
The Group_Select operator doesn't change particle properties. It adds a data channel that indicates the selection status of a particle corresponding to the selection operator. To modify particles based on their selection status, use a Group_Operator or Split Group test.
The Group_Select was first added to 3ds Max as part of the Creativity Extension to 3ds Max 2009 and became an integral part of 3ds Max 2010. It was previously available in the Particle Flow Tools Box #1.
Get/set the Selection Update radio buttons state.
0 - Once (default) - Calculates the selection status only once, at the time a particle enters the event.
1 - Continuous - Calculates the selection status newly at every frame.
Get/set the state of the Reverse Selection option. It inverts the particle selection.
Get/set the Selection Type radio buttons state.
Get/set the Snapshot Type drop-down list selection used when the .Selection_Type property is set to 1.
Get/set the inode.handle value of the PF Source node used to snapshot the particles.
Get/set an array of 0-based integers defining the particle IDs in the snapshot.
Get/set the Icon Type drop-down list selection when the .Selection_Type property is set to 2.
Get/set the geometry object to be used for the Inside Object test when the .Selection_Type property is set to 3.
Get/set the Property drop-down list selection when the .Selection_Type property is set to 4.
Get/set the From value in Ticks when the .Selection_Type property is set to 4 and the .Property_Type property is set to 0 (Age).
Get/set the To value in Ticks when the .Selection_Type property is set to 4 and the .Property_Type property is set to 0(Age).
Get/set the Variation value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 0 (Age).
Get/set the From value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 1 (Birth ID).
Get/set the To value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 1 (Birth ID).
Get/set the Variation value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 1 (Birth ID).
Get/set the Divergence value in degrees when the .Selection_Type property is set to 4 and the .Property_Type property is set to 2 (Direction).
Get/set the Divergence Variation value in degrees when the .Selection_Type property is set to 4 and the .Property_Type property is set to 2 (Direction).
Get/set the From value in percent when the .Selection_Type property is set to 4 and the .Property_Type property is set to 3 (Scale).
Get/set the To value in percent when the .Selection_Type property is set to 4 and the .Property_Type property is set to 3 (Scale).
Get/set the Variation value in percent when the .Selection_Type property is set to 4 and the .Property_Type property is set to 3 (Scale).
Get/set the From value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 4 (Script Float).
Get/set the To value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 4 (Script Float).
Get/set the Variation value when the .Selection_Type property is set to 4 and the .Property_Type property is set to 4 (Script Float).
Get/set the From value in world units when the .Selection_Type property is set to 4 and the .Property_Type property is set to 5 (Size).
Get/set the To value in world units when the .Selection_Type property is set to 4 and the .Property_Type property is set to 5 (Size).
Get/set the Variation value in world units when the .Selection_Type property is set to 4 and the .Property_Type property is set to 5 (Size).
Get/set the From value in world units when the .Selection_Type property is set to 4 and the .Property_Type property is set to 6.
Get/set the To value in world units when the .Selection_Type property is set to 4 and the .Property_Type property is set to 6.
Get/set the Variation value in world units when the .Selection_Type property is set to 4 and the .Property_Type property is set to 6.
Get/set the Chance value in percent when the .Selection_Type property is set to 5.
Get/set whether the icon color will be the same as the Display color in the current event (true) or the default blue color (false).
Returns the selection handle for the Snapshot mode.
The following common Interfaces are exposed by the Group_Select Class: