MAXScript Introduction

Last updated: 2014/03/19

Welcome to the MAXScript Reference!

MAXScript is the built-in scripting language for Autodesk ® 3ds Max ® and Autodesk ® 3ds Max ® Design.

For fast access to some often used topics, please follow the link below:

If you have used MAXScript in previous versions of the software,

the following topic will give you an overview of the changes and additions to the MAXScript language in 3ds Max 2015:

What is New in MAXScript in 3ds Max 2015

The following index page provides links to all topics dealing with changes to MAXScript in previous versions: New in MAXScript

If you are new to MAXScript,

the following topics will provide information about the structure of this document and the concepts of the MAXScript scripting language.

See What is MAXScript? for a short overview of the areas MAXScript can enhance your workflow and productivity.

See MAXScript Overview for a more detailed introduction to the possibilities of MAXScript.

The following topics are an introduction to the MAXScript Reference:

The following topics provide quick access to learning resources, tutorials and Frequently Asked Questions:

Important

Because the functionality of MAXScript is almost identical for 3ds Max and 3ds Max Design, this documentation refers to "3ds Max" to avoid using product names redundantly.

Where applicable, it also notes specific differences between MAXScript for 3ds Max and 3ds Max Design.

You must have a licensed copy of the other software product in order for the MAXScript functionality specific to that product to run as designed.

© 2014 Autodesk, Inc. All rights reserved.