Animatable Class Reference
The base class for most scene entity and plugin types.
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tuple | AnimHandle = _swig_property(GetAnimHandle) |
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tuple | ClassID = _swig_property(GetClassID) |
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tuple | ClearFlagInAllAnimatables = staticmethod(ClearFlagInAllAnimatables) |
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tuple | GetAnimByHandle = staticmethod(GetAnimByHandle) |
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tuple | KeyTimes = _swig_property(lambda self: (self.GetKeyTime(i) for i in xrange(self.GetNumKeys()))) |
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tuple | NodeName = _swig_property(GetNodeName) |
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tuple | NumSubAnims = _swig_property(GetNumSubAnims) |
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tuple | ParameterBlock = _swig_property(GetParameterBlock) |
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tuple | SubAnimNames = _swig_property(lambda self: (self.GetSubAnimName(i) for i in xrange(self.GetNumSubAnims()))) |
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tuple | SubAnims = _swig_property(lambda self: (self.GetSubAnim(i) for i in xrange(self.GetNumSubAnims()))) |
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tuple | SuperClassID = _swig_property(GetSuperClassID) |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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| def AddNewKey |
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AddNewKey(Animatable self, TimeValue t, DWORD flags)
| def AssignController |
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AssignController(Animatable self, Animatable control, int subAnim) -> bool
| def CanAssignController |
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CanAssignController(Animatable self, int i) -> bool
CanCopyAnim(Animatable self) -> bool
| def CanCopyTrack |
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CanCopyTrack(Animatable self, Interval iv, DWORD flags) -> bool
| def CanDeleteSubAnim |
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CanDeleteSubAnim(Animatable self, int i) -> bool
| def CanMakeUnique |
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CanMakeUnique(Animatable self) -> bool
| def ClearAFlag |
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ClearAFlag(Animatable self, DWORD mask)
| def ClearAFlagEx |
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ClearAFlagEx(Animatable self, DWORD mask)
| def ClearFlagBit |
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ClearFlagBit(Animatable self, int index)
| def ClearFlagInAllAnimatables |
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ClearFlagInAllAnimatables(DWORD mask)
| def CopyKeysFromTime |
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CopyKeysFromTime(Animatable self, TimeValue src, TimeValue dst, DWORD flags)
| def DeleteKeyAtTime |
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DeleteKeyAtTime(Animatable self, TimeValue t)
| def DeleteKeyByIndex |
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DeleteKeyByIndex(Animatable self, int index)
| def DeleteKeys |
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DeleteKeys(Animatable self, DWORD flags)
| def DeleteSubAnim |
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DeleteSubAnim(Animatable self, int i)
| def DeleteTime |
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DeleteTime(Animatable self, Interval iv, DWORD flags)
| def DoesSupportTimeOperations |
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DoesSupportTimeOperations(Animatable self) -> bool
| def EditTimeRange |
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EditTimeRange(Animatable self, Interval range, DWORD flags)
FreeCaches(Animatable self)
| def GetAnimByHandle |
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GetAnimByHandle(AnimHandle animHandle) -> Animatable
| def GetAnimHandle |
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GetAnimHandle(Animatable self) -> AnimHandle
GetClassID(Animatable self) -> Class_ID
GetClassName(Animatable self) -> WStr
| def GetCustomAttributeContainer |
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GetCustomAttributeContainer(Animatable self) -> CustomAttributeContainer
| def GetHasSubElements |
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GetHasSubElements(Animatable self, int type=0) -> bool
GetHasSubElements(Animatable self) -> bool
| def GetKeyIndex |
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GetKeyIndex(Animatable self, TimeValue t) -> int
| def GetKeyTime |
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GetKeyTime(Animatable self, int index) -> TimeValue
| def GetNextKeyTime |
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GetNextKeyTime(Animatable self, TimeValue t, DWORD flags, TimeValue & nt) -> bool
GetNodeName(Animatable self) -> WStr
GetNumKeys(Animatable self) -> int
| def GetNumSubAnims |
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GetNumSubAnims(Animatable self) -> int
| def GetParameterBlock |
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GetParameterBlock(Animatable self) -> ParameterBlock
| def GetSubAnim |
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GetSubAnim(Animatable self, int i) -> Animatable
| def GetSubAnimName |
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GetSubAnimName(Animatable self, int i) -> WStr
| def GetSuperClassID |
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GetSuperClassID(Animatable self) -> SClass_ID
| def GetTimeRange |
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GetTimeRange(Animatable self, DWORD flags) -> Interval
| def InsertTime |
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InsertTime(Animatable self, TimeValue ins, TimeValue amount)
IsAnimated(Animatable self) -> bool
| def IsKeyAtTime |
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IsKeyAtTime(Animatable self, TimeValue t, DWORD flags) -> bool
| def IsSubClassOf |
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IsSubClassOf(Animatable self, Class_ID classID) -> bool
| def MoveKeys |
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MoveKeys(Animatable self, ParamDimensionBase dim, float delta, DWORD flags)
| def ReverseTime |
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ReverseTime(Animatable self, Interval iv, DWORD flags)
| def ScaleKeyValues |
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ScaleKeyValues(Animatable self, ParamDimensionBase dim, float origin, float scale, DWORD flags)
| def ScaleTime |
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ScaleTime(Animatable self, Interval iv, float s)
| def SetAFlag |
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SetAFlag(Animatable self, DWORD mask)
| def SetAFlagEx |
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SetAFlagEx(Animatable self, DWORD mask)
| def SetFlagBit |
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SetFlagBit(Animatable self, int index, bool newValue=True)
SetFlagBit(Animatable self, int index)
| def SubNumToRefNum |
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SubNumToRefNum(Animatable self, int subNum) -> int
| def TestAFlag |
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TestAFlag(Animatable self, DWORD mask) -> bool
| def TestAFlagEx |
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TestAFlagEx(Animatable self, DWORD mask) -> bool
| def TestFlagBit |
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TestFlagBit(Animatable self, int index) -> bool