AssetDirectories Class Reference

AssetDirectories Class Reference

Class Description

Asset directory management functions.
+ Inheritance diagram for AssetDirectories:

Public Member Functions

def Add
 
def AddSession
 
def Delete
 
def DeleteSession
 
def Get
 
def GetCount
 
def GetCurrent
 
def GetCurrentCount
 
def GetSession
 
def GetSessionCount
 
def UpdateSection
 

Static Public Attributes

tuple Add = staticmethod(Add)
 
tuple AddSession = staticmethod(AddSession)
 
tuple Delete = staticmethod(Delete)
 
tuple DeleteSession = staticmethod(DeleteSession)
 
tuple Get = staticmethod(Get)
 
tuple GetCount = staticmethod(GetCount)
 
tuple GetCurrent = staticmethod(GetCurrent)
 
tuple GetCurrentCount = staticmethod(GetCurrentCount)
 
tuple GetSession = staticmethod(GetSession)
 
tuple GetSessionCount = staticmethod(GetSessionCount)
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
tuple UpdateSection = staticmethod(UpdateSection)
 

Member Function Documentation

def Add (   args)
Add(wchar_t const * dir, Autodesk::Max::AssetType::Type assetType, int update=True) -> bool
Add(wchar_t const * dir, Autodesk::Max::AssetType::Type assetType) -> bool
def AddSession (   args)
AddSession(wchar_t const * dir, Autodesk::Max::AssetType::Type assetType, int update=True) -> bool
AddSession(wchar_t const * dir, Autodesk::Max::AssetType::Type assetType) -> bool
def Delete (   args)
Delete(int i, Autodesk::Max::AssetType::Type assetType, int update=True) -> bool
Delete(int i, Autodesk::Max::AssetType::Type assetType) -> bool
def DeleteSession (   args)
DeleteSession(int i, Autodesk::Max::AssetType::Type assetType, int update=True) -> bool
DeleteSession(int i, Autodesk::Max::AssetType::Type assetType) -> bool
def Get (   args)
Get(int i, Autodesk::Max::AssetType::Type assetType) -> wchar_t const *
def GetCount (   args)
GetCount(Autodesk::Max::AssetType::Type assetType) -> int
def GetCurrent (   args)
GetCurrent(int i, Autodesk::Max::AssetType::Type assetType) -> wchar_t const *
def GetCurrentCount (   args)
GetCurrentCount(Autodesk::Max::AssetType::Type assetType) -> int
def GetSession (   args)
GetSession(int i, Autodesk::Max::AssetType::Type assetType) -> wchar_t const *
def GetSessionCount (   args)
GetSessionCount(Autodesk::Max::AssetType::Type assetType) -> int
def UpdateSection (   args)
UpdateSection(Autodesk::Max::AssetType::Type assetType)