Point3 Class Reference

+ This reference page is linked to from the following overview topics:

Class Description

Proxy of C++ Autodesk::Max::Point3 class
+ Inheritance diagram for Point3:

Public Member Functions

def Equals
 
def FNormalize
 
def GetFLength
 
def GetLength
 
def GetLengthSquared
 
def GetMaxComponent
 
def GetMinComponent
 
def GetOrigin
 
def GetX
 
def GetXAxis
 
def GetY
 
def GetYAxis
 
def GetZ
 
def GetZAxis
 
def LengthUnify
 
def Normalize
 
def Set
 
def SetX
 
def SetY
 
def SetZ
 
def Unify
 
- Public Member Functions inherited from Wrapper
def GetUnwrappedPtr
 

Public Attributes

 this
 

Static Public Attributes

tuple GetOrigin = staticmethod(GetOrigin)
 
tuple GetXAxis = staticmethod(GetXAxis)
 
tuple GetYAxis = staticmethod(GetYAxis)
 
tuple GetZAxis = staticmethod(GetZAxis)
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
tuple X = _swig_property(GetX, SetX)
 
tuple Y = _swig_property(GetY, SetY)
 
tuple Z = _swig_property(GetZ, SetZ)
 
- Static Public Attributes inherited from Wrapper
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 

Member Function Documentation

def Equals (   self,
  args 
)
Equals(Point3 self, Point3 p, float epsilon=1E-6) -> bool
Equals(Point3 self, Point3 p) -> bool
def FNormalize (   self)
FNormalize(Point3 self) -> Point3
def GetFLength (   self)
GetFLength(Point3 self) -> float
def GetLength (   self)
GetLength(Point3 self) -> float
def GetLengthSquared (   self)
GetLengthSquared(Point3 self) -> float
def GetMaxComponent (   self)
GetMaxComponent(Point3 self) -> int
def GetMinComponent (   self)
GetMinComponent(Point3 self) -> int
def GetOrigin ( )
GetOrigin() -> Point3
def GetX (   self)
GetX(Point3 self) -> float
def GetXAxis ( )
GetXAxis() -> Point3
def GetY (   self)
GetY(Point3 self) -> float
def GetYAxis ( )
GetYAxis() -> Point3
def GetZ (   self)
GetZ(Point3 self) -> float
def GetZAxis ( )
GetZAxis() -> Point3
def LengthUnify (   self)
LengthUnify(Point3 self) -> float
def Normalize (   self)
Normalize(Point3 self) -> Point3
def Set (   self,
  args 
)
Set(Point3 self, float X, float Y, float Z) -> Point3
def SetX (   self,
  args 
)
SetX(Point3 self, float value)
def SetY (   self,
  args 
)
SetY(Point3 self, float value)
def SetZ (   self,
  args 
)
SetZ(Point3 self, float value)
def Unify (   self)
Unify(Point3 self) -> Point3