If you cannot see the place2dTexture swatch, do one of the following:
- Select the texture swatch, then click the Input Connections button on the Hypershade toolbar.
- If no place2DTexture swatch exists, it has been deleted or not created (because it’s automatic creation has been turned off by default). You must add one (see Create a node), then connect it to the texture (see Connect render nodes using their default connections) before you can reposition it.