All color management options are stored in the scene file unless noted otherwise.
Turns color management on or off. Use the other options to control how color management is applied.
Uses the color spaces and transforms defined in an OpenColorIO configuration file. To allow this option to be activated, first set OCIO config path to a valid OpenColorIO configuration file. When this option is activated and OCIO config path is set to a valid configuration file, the built-in options for Working Space and View Transform are replaced by the options defined in the file.
The absolute path and name of an OpenColorIO configuration file to use for color management when Use OCIO configuration is activated.
Choose the working color space in which rendering is performed. Images such as 2D File textures get converted automatically from their input color spaces to this color space for rendering. See Choose a rendering space.
Choose the default color transfomr to apply for viewing images in the Render View and Viewport 2.0. Color values are automatically converted from the working space to the space selected here for previewing only. See Choose the default View Transform.
No matter what viewing space you select, you can temporarily select a different one or even disable the view transform in the Render View and Viewport 2.0 toolbars. This is useful, for example, if you want to quickly check the raw color values.
The default value of Color Space to use for new color-managed nodes in the scene, such as File texture nodes and image planes. Set this option to the color space used by the majority of your texture files.
No matter what color space that you are using as the default input space, you can always specify a different input color space for individual color-managed nodes. This is useful, for example, if most of your textures are sRGB but you are also using scanned film in DPX format as image planes for background plates.
These options are also available in the Color Management group of the Common tab of the Render Settings window.
Applies the selected Output Transform to convert from the working space after rendering. For more information see http://beehive.autodesk.com/community/service/rest/cloudhelp/resource/cloudhelpchannel/guidcrossbook/jsonp?v=2015&p=MAYALT&l=ENU&guid=GUID-115A5BCB-5B99-41A5-BA1C-D055E7068157.
Note that when an output transform is applied, the Render View still applies the view transform by default. Turn off the view transform in the Render View to avoid applying a double transform.
The disk location for storing user-defined references to third-party color transforms. See Work with user color transforms.
This path should always point to a valid directory. If you do not want to load any user transforms, enter the path of an empty directory.
This option is stored in the user settings, not in the scene file.
Enter the full path and name of an external color management preferences file to use when creating or loading scenes. See Use color management policies (external preference files).