To create polygons with Quad Draw
- Ensure that the Quad Draw tool is turned on. See Open the Quad Draw Tool.
- In your scene, move the cursor over dots while holding .
The Quad Draw tool enters face preview mode, highlighting the possible faces in green.
It is helpful to preview faces because one set of dots can have many face combinations.
- -click a face preview.
A new surface called polySurface1 is created.
Tip: Select Shading > Wireframe on Shaded to superimpose a wireframe on the reference mesh.
- Continue to add faces by dropping additional dots and extending existing edges. See Extend edges with Quad Draw.
- Fill triangular shaped holes in your new mesh. See Fill holes with Quad Draw.
- Use the Quad Draw hotkeys to refine your new mesh. See Refine polygons with Quad Draw.