Preview a smoothed mesh with OpenSubdiv

By default, smooth mesh preview uses the Subdivision Method that is set in the Modeling preferences. This setting is a global preference that affects all new and existing objects in your scene.

Tip: In the Attribute Editor, select the polyShape tab and then disable the Use global subdivision method option to override the global preference, so you can set the Subdivision Method on a per-object basis.

To preview a smoothed mesh with OpenSubdiv

  1. Select the mesh you want to smooth.
  2. Do one of the following to turn on Smooth Mesh Preview:
    • Press 2.

      Cage + Smooth Mesh display mode is enabled. Maya displays the original mesh (as a wireframe cage) and the smoothed preview simultaneously, letting you select components on the either version of the mesh.

    • Press 3.

      Smooth Mesh display mode is enabled. Maya only displays the smoothed preview. When you select and edit components directly on the smoothed preview, the changes are reflected back onto the original mesh.

    • In the Smooth Mesh Preview section of the polyShape node Attribute Editor for your mesh, turn on Smooth Mesh Preview and select a Display mode: Cage + Smooth Mesh or Smooth Mesh.
  3. In the Attribute Editor, select the polyShape tab > Smooth Mesh > OpenSubdiv Controls.

    Adjust the OpenSubdiv Controls that appear.

  4. (Optional) Convert a smooth mesh preview to polygons.

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