MMeshSmoothOptions Class Reference
#include <MMeshSmoothOptions.h>
Options for control of smooth mesh generation.
The MMeshSmoothOptions class encapsulates settings that control the generation of smoothed version of a mesh. Meant for use with MFnMesh::generateSmoothMesh().
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| MMeshSmoothOptions (void) |
| | Constructor.
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virtual | ~MMeshSmoothOptions (void) |
| | Destructor.
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| void | setDivisions (int numDivisions, MStatus *ReturnStatus=NULL) |
| | Sets the number of divisions stored in this options object. More...
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| int | divisions (MStatus *ReturnStatus=NULL) const |
| | Retrieves the level of smoothing these options specify to perform on the mesh. More...
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| void | setSmoothness (float smoothness, MStatus *ReturnStatus=NULL) |
| | Sets the the smoothness parameter for this set of smooth options which has range [0,1] where 1 smooths the faces as much as possible. More...
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| float | smoothness (MStatus *ReturnStatus=NULL) const |
| | Retrieves the smoothness parameter for this set of smooth options which has range [0,1] where 1 smooths the faces as much as possible. More...
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| void | setSmoothUVs (bool smoothUVs, MStatus *ReturnStatus=NULL) |
| | Sets whether or not these options specify to smooth UVs as well as geometry. More...
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| bool | smoothUVs (MStatus *ReturnStatus=NULL) const |
| | Retrieves whether or not these options specify to smooth UVs as well as geometry. More...
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| void | setPropEdgeHardness (bool propEdgeHardness, MStatus *ReturnStatus=NULL) |
| | Sets whether or not these options specify that smooth mesh edges which are a result of edges from the base cage will share the hardness value. More...
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| bool | propEdgeHardness (MStatus *ReturnStatus=NULL) const |
| | Retrieves whether or not these options specify that the smooth mesh edges which are a result of edges from the base cage will share the same hardness value. More...
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| void | setKeepBorderEdge (bool keepBorderEdge, MStatus *ReturnStatus=NULL) |
| | Sets whether or not these options specify that border edges will not be smoothed. More...
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| bool | keepBorderEdge (MStatus *ReturnStatus=NULL) const |
| | Retrieves whether or not these options specify that border edges will not be smoothed. More...
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| void | setKeepHardEdge (bool keepHardEdge, MStatus *ReturnStatus=NULL) |
| | Sets whether or not these options specify that hard edges will not be smoothed. More...
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| bool | keepHardEdge (MStatus *ReturnStatus=NULL) const |
| | Retrieves whether or not these options specify that hard edges will not be smoothed. More...
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| void | setBoundaryRule (BoundaryRule rule, MStatus *ReturnStatus=NULL) |
| | Set the rule used to determine how boundary edges and vertices are creased. More...
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| BoundaryRule | boundaryRule (MStatus *ReturnStatus=NULL) const |
| | Returns the current value for the boundary rule. More...
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| void | setSubdivisionType (SubdivisionType subdivision, MStatus *ReturnStatus=NULL) |
| | Set the subdivision algorithm used to control mesh smoothing. More...
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| SubdivisionType | subdivisionType (MStatus *ReturnStatus=NULL) const |
| | Returns the current value for the subdivision type. More...
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Specifies subdivision algorithm to use for mesh smoothing.
| Enumerator |
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| kInvalidSubdivision |
Invalid value.
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| kCatmullClark |
Maya Catmull-Clark.
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| kOpenSubdivCatmullClarkUniform |
OpenSubdiv Uniform.
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| kOpenSubdivCatmullClarkAdaptive |
OpenSubdiv Adaptive.
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| kLastSubdivision |
Last enum value.
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Specifies how to apply boundary creasing to subd poly object.
| Enumerator |
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| kInvalid |
Invalid value.
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| kLegacy |
Uses the legacy algorithm, which performed no creasing.
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| kCreaseAll |
Crease boundary edges & vertices with valence of exactly 2.
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| kCreaseEdge |
Crease boundary edges only.
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| kLast |
Last enum value.
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| void setDivisions |
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int |
numDivisions, |
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MStatus * |
ReturnStatus = NULL |
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Sets the number of divisions stored in this options object.
- Parameters
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| [in] | numDivisions | Number of divisions. |
| [out] | ReturnStatus | Status code (see below) |
- Status Codes:
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| int divisions |
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MStatus * |
ReturnStatus = NULL | ) |
const |
Retrieves the level of smoothing these options specify to perform on the mesh.
- Parameters
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| [out] | ReturnStatus | Status code (see below) |
- Returns
- The smoothing level
- Status Codes:
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| void setSmoothness |
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float |
smoothness, |
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MStatus * |
ReturnStatus = NULL |
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Sets the the smoothness parameter for this set of smooth options which has range [0,1] where 1 smooths the faces as much as possible.
- Parameters
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| [in] | smoothness | The smoothness |
| [out] | ReturnStatus | Status code (see below) |
- Status Codes:
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| float smoothness |
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MStatus * |
ReturnStatus = NULL | ) |
const |
Retrieves the smoothness parameter for this set of smooth options which has range [0,1] where 1 smooths the faces as much as possible.
- Parameters
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| [out] | ReturnStatus | Status code (see below) |
- Returns
- The smoothness parameter
- Status Codes:
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| void setSmoothUVs |
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bool |
smoothUVs, |
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MStatus * |
ReturnStatus = NULL |
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Sets whether or not these options specify to smooth UVs as well as geometry.
- Parameters
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| [in] | smoothUVs | True if UVs should be smoothed |
| [out] | ReturnStatus | Status code (see below) |
- Status Codes:
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| bool smoothUVs |
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MStatus * |
ReturnStatus = NULL | ) |
const |
Retrieves whether or not these options specify to smooth UVs as well as geometry.
- Parameters
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| [out] | ReturnStatus | Status code (see below) |
- Returns
- True if UVs are set to be smoothed
- Status Codes:
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| void setPropEdgeHardness |
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bool |
propEdgeHardness, |
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MStatus * |
ReturnStatus = NULL |
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Sets whether or not these options specify that smooth mesh edges which are a result of edges from the base cage will share the hardness value.
- Parameters
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| [in] | propEdgeHardness | True if smooth edges should share hardness with the base cage |
| [out] | ReturnStatus | Status code (see below) |
- Status Codes:
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| bool propEdgeHardness |
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MStatus * |
ReturnStatus = NULL | ) |
const |
Retrieves whether or not these options specify that the smooth mesh edges which are a result of edges from the base cage will share the same hardness value.
- Parameters
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| [out] | ReturnStatus | Status code (see below) |
- Returns
- True if smooth edges share hardness with the base cage
- Status Codes:
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| void setKeepBorderEdge |
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bool |
keepBorderEdge, |
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MStatus * |
ReturnStatus = NULL |
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Sets whether or not these options specify that border edges will not be smoothed.
- Parameters
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| [in] | keepBorderEdge | True if border edges should not be smoothed |
| [out] | ReturnStatus | Status code (see below) |
- Status Codes:
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| bool keepBorderEdge |
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MStatus * |
ReturnStatus = NULL | ) |
const |
Retrieves whether or not these options specify that border edges will not be smoothed.
- Parameters
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| [out] | ReturnStatus | Status code (see below) |
- Returns
- True if border edges will not be smoothed
- Status Codes:
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| void setKeepHardEdge |
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bool |
keepHardEdge, |
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MStatus * |
ReturnStatus = NULL |
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Sets whether or not these options specify that hard edges will not be smoothed.
- Parameters
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| [in] | keepHardEdge | True if hard edges should not be smoothed |
| [out] | ReturnStatus | Status code (see below) |
- Status Codes:
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| bool keepHardEdge |
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MStatus * |
ReturnStatus = NULL | ) |
const |
Retrieves whether or not these options specify that hard edges will not be smoothed.
- Parameters
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| [out] | ReturnStatus | Status code (see below) |
- Returns
- True if hard edges will not be smoothed
- Status Codes:
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Set the rule used to determine how boundary edges and vertices are creased.
By default, creases are automatically applied to all boundary edges and all vertices that have only 2 incident edges prior to being converted to a smooth mesh.
The possible rules are:
- Parameters
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| [in] | rule | to apply |
| [out] | ReturnStatus | Status code |
- Status Codes:
- MS::kSuccess The method was successful.
- MS::kFailure An object error has occurred.
- MS::kObjectDoesNotExist The base stucture was not initialized properly
Returns the current value for the boundary rule.
See setBoundaryRule() for more details.
- Parameters
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| [out] | ReturnStatus | Status code |
- Returns
- Boundary rule.
- Status Codes:
- MS::kSuccess The method was successful.
- MS::kFailure An object error has occurred.
- MS::kObjectDoesNotExist The base stucture was not initialized properly
Set the subdivision algorithm used to control mesh smoothing.
The default subdivision algorithm is Maya Catmull-Clark.
- Parameters
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| [in] | subdivision | algorithm to use |
| [out] | ReturnStatus | Status code |
- Status Codes:
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Returns the current value for the subdivision type.
See setSubdivisionType() for more details.
- Parameters
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| [out] | ReturnStatus | Status code |
- Returns
- Subdivision type.
- Status Codes:
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| const char * className |
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static |
Returns the name of this class.
- Returns
- Name of this class.
The documentation for this class was generated from the following files:
- MMeshSmoothOptions.h
- MMeshSmoothOptions.cpp