pymel.core.rendering.viewClipPlane¶
- viewClipPlane(*args, **kwargs)¶
The viewClipPlane command can be used to query or set a camera’s clip planes. If a camera is not specified, the camera in the active view will be used. The near and far clip plane flags may be used in conjunction with the auto clip plane flag. In query mode, return type is based on queried flag.
Flags:
Long Name / Short Name Argument Types Properties autoClipPlane / acp bool Compute the clip planes such that all object’s in the camera’s viewing frustum will be visible. farClipPlane / fcp float Set or query the far clip plane. nearClipPlane / ncp float Set or query the near clip plane. surfacesOnly / so bool This flag is to be used in conjunction with the auto clip plane flag. Only the bounding boxes of surfaces will be used to compute the camera’s clipping planes. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.viewClipPlane
Example:
import pymel.core as pm pm.viewClipPlane( 'perspShape', acp=True ) pm.viewClipPlane( acp=True ) pm.viewClipPlane( acp=True, ncp=3.0 ) pm.viewClipPlane( ncp='3.0cm' ) pm.viewClipPlane( 'perspShape', q=True, ncp=True ) # Result: 3.0 #