Scene Explorer Toolbars

The Scene Explorer has various toolbars for finding and selecting items and setting display filters. By default these are displayed as upper and lower toolbars. Additional toolbars are available to the left of the table.
Note: This topic describes the general toolbars, which are on by default. You can customize the Scene Explorer layout using controls on the Customize menu. This provides, among others, access to specialized toolbars for the Container and Dynamics features.

Interface

The following illustration serves as a map of the standard Scene Explorer toolbars when Layout (on the Customize menu) is set to the default: Vertical and all general toolbars are active. If Layout is set to Horizontal, the same toolbars are grouped together near the top of the Scene Explorer dialog. In the illustration, each toolbar is outlined in red for clarity.

The standard Scene Explorer toolbars:

1. Find toolbar

2. Tools toolbar

3. Display toolbar

4. View toolbar

5. Selection toolbar

Find toolbar

[Find]
Entering a search phrase in this field, on the left side of the toolbar, shows search results in the list in real time; non-matching objects are temporarily removed from the list. The list contents are also subject to filtering by the Display toolbar settings (see following).
Tip: To select all search results, press Enter. To select some of the search results, use the mouse.

By default, Scene Explorer uses a simple text-search method, but you can alternatively use regular expressions by turning on Select Menu Find Using Regular Expressions.

Remove Filter
Clears the Find search field and restores the original list contents.
Toggle Display Toolbar
Opens and closes the Display toolbar (see following).

Tools toolbar

Tools toolbar in Sort By Hierarchy mode

Tools toolbar in Sort By Layer mode

The Tools toolbar configuration varies depending on whether Sort By Hierarchy mode or Sort By Layer mode is active.

Lock Cell Editing
When on, prevents you from changing any names, settings, and so on. All selection functionality remains intact.
Pick Parent (Sort By Hierarchy mode only)
Enables changing the selection's hierarchical parent. With one or more objects selected, click Pick Parent, then select an object to become the selection's hierarchical parent.
Create New Layer (Sort By Layer mode only)
Adds a new layer to the scene. Assigns any selected objects to that layer, and then deselects them. Available only when Sort By Layer mode is active ().

The new layer is automatically active (), so any objects created subsequently are assigned to that layer. Also, you can rename the new layer immediately after creation by typing on the keyboard. To rename a layer subsequently, double-click the name slowly and use the keyboard.

If an existing layer is selected when you use Create New Layer, the new layer is added as a child of the selected layer.

For more information about layers, see Using Layers to Organize a Scene.

Add to Active Layer (Sort By Layer mode only)
Places all selected objects and layers on the active layer, which is indicated in Layer Explorer with .
Select Children
Selects all child objects and layers of selected items. Deselects the parent layer, but not parent objects.
Tip: Double-clicking a parent layer or objects selects it and all of its children.
Make Selected Layer Active (Sort By Layer mode only)
Makes the selected layer in the list the active layer.
Tip: Alternatively, simply click the layer's icon so it turns blue, which indicates that it is active: .

Display toolbar

Provides buttons that let you toggle the display of various categories of scene elements in Scene Explorer. To open this toolbar, click (Toggle Display toolbar) on the Find toolbar (see preceding) or choose Customize menu Toolbars Display.

When on, the toolbar is positioned vertically on the left-hand side of the Scene Explorer window. Its buttons let you choose the type of objects that appear in the Scene Explorer listing. When a filter button is on (highlighted background), its object type appears in the list; when off (gray background), Scene Explorer doesn’t list that type of object.

Tip: To disable and ignore the Display toolbar filters temporarily, right-click in Scene Explorer (away from the column headings), open the Filters submenu in the top-left quadrant, and turn off Use Object Filters.

The object types are:

Tip: If you Alt+click a button, you "solo" the button, turning off any other buttons that are on. If you Alt+click it again, it restores the remaining buttons to their previous states before you Alt+clicked it.

The next three buttons manage the object-type buttons.

Display All
Turns on all display filters; that is, display of all object types is enabled.
Display None
Turns off all display filters; that is, display of all object types is disabled.
Invert Display
Toggles display of all object types; those that were enabled are disabled, and vice-versa.

The last three buttons on the Display toolbar control advanced filtering and cell editing.

Enable Advanced Filter
Activates the filter specified with the Advanced Filter dialog.
Configure Advanced Filter
Opens the Advanced Filter dialog, which lets you set up and use complex Boolean filter terms.
Display Missing Plugin Objects Only
Displays only objects that rely on one or more plug-ins that aren't available in the running version of 3ds Max.

View toolbar

The View toolbar appears in the bottom-left corner of the Scene Explorer dialog and shows the name of the current Scene Explorer. In the active Scene Explorer, this name appears in yellow text.

The menu on this toolbar, available from the arrow button on the right, provides access to available local and global Scene Explorers, and commands for switching the current Scene Explorer between local and global mode. For details, see About Local and Global Scene Explorers

Selection toolbar

Sort by Layer
Lists scene contents by layer. Enables editing layers and contents by dragging object and layer icons within the listing.
Sort by Hierarchy
Lists scene contents by object hierarchy. Enables editing hierarchies by dragging object icons within the listing.
Selection Set
If any object-level named selection sets exist in the scene, use this list to choose one. This selects all objects in the set.
Note: After you choose a selection set from this list, its name persists in the Selection Set field even after you change the current selection. To create a new selection set, first make a selection, then enter a name for it in the Named Selection Sets field on the main toolbar.
Select All
Highlights all objects.
Select None

Deselects all objects and removes highlighting from the selection in the Scene Explorer.

Select Invert

Toggles all highlighting; highlights non-highlighted objects and vice versa.

Filter Selection Set

When on, the Scene Explorer listing includes only members of the active selection set.