The Scene Explorer has various toolbars for finding and selecting items and setting display filters. By default these are displayed as upper and lower toolbars. Additional toolbars are available to the left of the table.
Note: This topic describes the general toolbars, which are on by default. You can customize the Scene Explorer layout using controls on the
Customize menu. This provides, among others, access to specialized toolbars for the
Container and
Dynamics features.
Interface
The following illustration serves as a map of the standard Scene Explorer toolbars when Layout (on the Customize menu) is set to the default: Vertical and all general toolbars are active. If Layout is set to Horizontal, the same toolbars are grouped together near the top of the Scene Explorer dialog. In the illustration, each toolbar is outlined in red for clarity.
The standard Scene Explorer toolbars:
1. Find toolbar
2. Tools toolbar
3. Display toolbar
4. View toolbar
5. Selection toolbar
Tools toolbar
Tools toolbar in Sort By Hierarchy mode
Tools toolbar in Sort By Layer mode
The Tools toolbar configuration varies depending on whether Sort By Hierarchy mode or Sort By Layer mode is active.
- Lock Cell Editing
- When on, prevents you from changing any names, settings, and so on. All selection functionality remains intact.
- Pick Parent (Sort By Hierarchy mode only)
- Enables changing the selection's hierarchical parent. With one or more objects selected, click Pick Parent, then select an object to become the selection's hierarchical parent.
- Create New Layer (Sort By Layer mode only)
- Adds a new layer to the scene. Assigns any selected objects to that layer, and then deselects them. Available only when Sort By Layer mode is active ().
The new layer is automatically active (), so any objects created subsequently are assigned to that layer. Also, you can rename the new layer immediately after creation by typing on the keyboard. To rename a layer subsequently, double-click the name slowly and use the keyboard.
If an existing layer is selected when you use Create New Layer, the new layer is added as a child of the selected layer.
For more information about layers, see Using Layers to Organize a Scene.
- Add to Active Layer (Sort By Layer mode only)
- Places all selected objects and layers on the active layer, which is indicated in Layer Explorer with .
- Select Children
- Selects all child objects and layers of selected items. Deselects the parent layer, but not parent objects.
Tip: Double-clicking a parent layer or objects selects it and all of its children.
- Make Selected Layer Active (Sort By Layer mode only)
- Makes the selected layer in the list the active layer.
Tip: Alternatively, simply click the layer's icon so it turns blue, which indicates that it is active:
.
Display toolbar
Provides buttons that let you toggle the display of various categories of scene elements in Scene Explorer. To open this toolbar, click (Toggle Display toolbar) on the Find toolbar (see preceding) or choose Customize menu Toolbars Display.
When on, the toolbar is positioned vertically on the left-hand side of the Scene Explorer window. Its buttons let you choose the type of objects that appear in the Scene Explorer listing. When a filter button is on (highlighted background), its object type appears in the list; when off (gray background), Scene Explorer doesn’t list that type of object.
Tip: To disable and ignore the Display toolbar filters temporarily, right-click in Scene Explorer (away from the column headings), open the Filters submenu in the top-left quadrant, and turn off Use Object Filters.
The object types are:
- Display Geometry
- Display Shapes
- Display Lights
- Display Cameras
- Display Helpers
- Display Space Warps
- Display Groups
- Display Object XRefs
- Display Bones
- Display Containers
- Display Frozen Objects
- Display Hidden Objects
Tip: If you Alt+click a button, you "solo" the button, turning off any other buttons that are on. If you Alt+click it again, it restores the remaining buttons to their previous states before you Alt+clicked it.
The next three buttons manage the object-type buttons.
- Display All
- Turns on all display filters; that is, display of all object types is enabled.
- Display None
- Turns off all display filters; that is, display of all object types is disabled.
- Invert Display
- Toggles display of all object types; those that were enabled are disabled, and vice-versa.
The last three buttons on the Display toolbar control advanced filtering and cell editing.
- Enable Advanced Filter
- Activates the filter specified with the Advanced Filter dialog.
- Configure Advanced Filter
- Opens the Advanced Filter dialog, which lets you set up and use complex Boolean filter terms.
- Display Missing Plugin Objects Only
- Displays only objects that rely on one or more plug-ins that aren't available in the running version of 3ds Max.
View toolbar
The View toolbar appears in the bottom-left corner of the Scene Explorer dialog and shows the name of the current Scene Explorer. In the active Scene Explorer, this name appears in yellow text.
The menu on this toolbar, available from the arrow button on the right, provides access to available local and global Scene Explorers, and commands for switching the current Scene Explorer between local and global mode. For details, see About Local and Global Scene Explorers
Selection toolbar
- Sort by Layer
- Lists scene contents by layer. Enables editing layers and contents by dragging object and layer icons within the listing.
- Sort by Hierarchy
- Lists scene contents by object hierarchy. Enables editing hierarchies by dragging object icons within the listing.
- Selection Set
- If any object-level named selection sets exist in the scene, use this list to choose one. This selects all objects in the set.
Note: After you choose a selection set from this list, its name persists in the Selection Set field even after you change the current selection. To create a new selection set, first make a selection, then enter a name for it in the
Named Selection Sets field on the main toolbar.
- Select All
- Highlights all objects.
- Select None
-
Deselects all objects and removes highlighting from the selection in the Scene Explorer.
- Select Invert
-
Toggles all highlighting; highlights non-highlighted objects and vice versa.
- Filter Selection Set
-
When on, the Scene Explorer listing includes only members of the active selection set.