-SHADEMODE (Command)

Changes the shading used in the current viewport.

List of Prompts

The following prompts are displayed.

Enter option [2D wireframe/3D wireframe/Hidden/Flat/Gouraud/fLat+edges/gOuraud+edges] <current>:

2D Wireframe

Displays the objects using lines and curves to represent the boundaries. Raster images, linetypes, and lineweights are visible.

3D Wireframe

Displays the objects using lines and curves to represent the boundaries. Material colors that you have applied to the objects are shown.

Hidden

Displays the objects using 3D wireframe representation and hides lines representing back faces.

Flat Shaded

Shades the objects between the polygon faces. The objects appear flatter and less smooth than Gouraud-shaded objects. Materials that you have applied to the objects show when the objects are flat shaded.

Gouraud Shaded

Shades the objects and smooths the edges between polygon faces. This gives the objects a smooth, realistic appearance. Materials that you have applied to the objects show when the objects are Gouraud shaded.

Flat Shaded, Edges On

Combines the Flat Shaded and Wireframe options. The objects are flat shaded with the wireframe showing through.

Gouraud Shaded, Edges On

Combines the Gouraud Shaded and Wireframe options. The objects are Gouraud shaded with the wireframe showing through.