FbxStringSymbol Class Reference
#include <fbxsymbol.h>
This class is to mark a string as symbol.
String Symbol only has its name. /remarks Each symbol is unique. That means there are no symbols which have the same name.
Definition at line 81 of file fbxsymbol.h.
Constructor.
Construct a symbol and add it to global symbol table.
- Parameters
-
operator const char * |
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const |
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inline |
Cast operator to const char* type.
Definition at line 106 of file fbxsymbol.h.
106 {
return mItem ? ((
const char*) mItem->GetKey()) :
NULL; }
Determine the symbol empty or not.
- Returns
true
if empty. false
otherwise.
Definition at line 112 of file fbxsymbol.h.
114 return !mItem || mItem->GetKey().IsEmpty();
static void AllocateGlobalStringSymbolMap |
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static |
Static function to allocate global string symbol map.
static void FreeGlobalStringSymbolMap |
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static |
Static function to deallocate global string symbol map.
Assignment operator.
- Parameters
-
- Returns
- The self after assignment.
The documentation for this class was generated from the following file: