fbxsdk/fileio/fbxgobo.h Source File

fbxgobo.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_FILEIO_GOBO_H_
14 #define _FBXSDK_FILEIO_GOBO_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
19 
20 #include <fbxsdk/fbxsdk_nsbegin.h>
21 
26 class FbxGobo
27 {
28 public:
29  FbxGobo(char* pName) :
30  mName(pName)
31  {
32  }
33 
44 };
45 
46 #include <fbxsdk/fbxsdk_nsend.h>
47 
48 #endif /* _FBXSDK_FILEIO_GOBO_H_ */
FBX SDK environment definition.
A gobo is a filter placed over a spot light to project light patterns through fog on a surface...
Definition: fbxgobo.h:26
bool mDrawGroundProjection
Flag that if shows the light projected on the ground.
Definition: fbxgobo.h:39
Utility class to manipulate strings.
Definition: fbxstring.h:66
FbxString mFileName
path and file name of the image file.
Definition: fbxgobo.h:37
bool mFrontVolumetricLightProjection
Flag that front facing light occurs when the camera view is looking down or up the light stream of a ...
Definition: fbxgobo.h:43
bool mVolumetricLightProjection
Flag that lets you create a volumetric lighting effect by making the light stream visible...
Definition: fbxgobo.h:41
FbxString mName
Gobo name.
Definition: fbxgobo.h:35
FbxGobo(char *pName)
Definition: fbxgobo.h:29