fbxsdk/scene/geometry/fbxproceduralgeometry.h Source File
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13 #ifndef _FBXSDK_SCENE_GEOMETRY_PROCEDURAL_H_
14 #define _FBXSDK_SCENE_GEOMETRY_PROCEDURAL_H_
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
FBX SDK environment definition.
Base class for procedural geometry.
The base class of geometric objects that support control point deformations (e.g. ...